Cards make up basic building block of a Whistle program.  There are many different types of cards that can be organized into a chapter, that in tern can be organized into programs.  It's like a deck of cards that can be stacked and sorted in any order you would like.


Cards can be used to both convey information (text, images and videos), collect information (progress metrics, surveys and quizzes) or trigger a reward (real time payments, badges or certifications).


Card Types in Whistle


  • Title cards that provide an overview of the program
  • Learning cards each convey a specific idea or concept
  • Question cards collect information in several formats, multiple choice, open answer, sliding scale.
  • Quiz cards that ask a multiple choice or multiple answer question with correct answers
  • Metric cards that capture information for a specific metric like how many miles you walked or did you complete a specific task
  • Progress cards that visualize data and provide updates on program progress
  • Reward cards that can be connected to a badge, certificate or payment